All 41 beequips ranked S to C. Every card quotes the real base stat ranges from the game's tables, names the bees that can wear it and says which hive colour it belongs in — so you can see why a beequip ranks where it does, not just where.
How we rank
Hive-wide bonuses (capacity, field pollen, honey at hive, instant conversion) count far more than per-bee stats, because they multiply your whole hive. Then we weigh how many bees can wear it, its equip limit and whether you can still get it.
Quick picks
Buy from Dapper Bear in this order: Rose Headband → Camphor Lip Balm → Candy Ring → Autumn Sunhat (level 16) → Kazoo. Fill the rest with Thimble, Sweatband and Warm Scarf.
Beesmas note
Beesmas beequips (green badge) are only obtainable during the event or by trading, so an equally strong regular beequip always ranks above them.
S
S-Tier — Build-defining
Hive-wide bonuses big enough to change how your hive performs. Get them, wax them, keep them.
Red bees only · Only Demon Bee · Bee must have a mutation
The only Mythic beequip. On a mutated Demon Bee it gives +50–70% attack, gather and ability pollen, and the hive gets +7–13% Red Bomb and Flame pollen plus +6–9% instant conversion on both — the biggest red-hive bonus on any single item. The price is −70–80% energy, −30–40% movespeed, −20–25% max bee energy hive-wide and ×0.5 Blue pollen, so it is strictly a red-hive piece. Caustic-only rolls add Super-Crit Power and the Inferno ability.
+40–60% Convert Amount (up to +140% waxed) and +10–15% pollination chance on the bee, plus +14–20% Rose Field pollen, +6–10% red field capacity and +20–30k flat capacity for the whole hive. Fits Basic, Rascal, Riley, Diamond, Windy or Vicious, so almost every hive can slot one. Sold by Dapper Bear.
Level 16 but worth the wait: +60–80 Convert Amount, +40–60% White Gather and +8–15% Ability Rate on the bee, and hive-wide +40–60k capacity, +18–24% Sunflower Field and Pumpkin Patch pollen and +6–10% white field capacity. Caustic points can add up to +30% White pollen. The best white-hive beequip and a strong pick anywhere for the capacity alone.
+60–80 flat Energy and +20–30% Convert Amount, with +2–5% Honey At Hive (waxable to +25%) and Honey Per Goo for the hive. Famous for its Convert Amount wax step, which rounds to either +0% or +100% — a lucky point doubles the bee's conversion. Fits Stubborn, Bumble, Honey, Diamond, Festive and Gummy.
+50–70% Critical Power (up to +145% waxed) and +20–30 Gather Amount on the bee; +10–15% Bubble Pollen and ×1.03–1.05 Pepper Patch pollen for the hive, with Caustic-only Gold Bubble Pollen. The go-to beequip for Bubble Bee in blue hives and still excellent on Cool, Stubborn, Commander or Crimson.
Only Cool Bee, Stubborn Bee, Shocked Bee, Frosty Bee, Diamond Bee, Windy Bee · Bee must be Gifted
Beesmas, Gifted-only (Cool, Stubborn, Shocked, Frosty, Diamond, Windy). +10–25% Convert Amount, Convert Rate At Hive, Blue and White Gather, and hive-wide +2–5% blue and white field capacity plus +2–5% Honey From Tokens. Every stat waxes up to +65%. Would be S-tier if it were obtainable outside the event.
Blue bees only · Bee must know the "Blue Bomb" ability
Blue, Blue Bomb bees only. +20–30% Blue Bomb Pollen (up to +110% waxed) and +3–5% Bee Attack, with +3–5% hive Blue Bomb pollen and +5–10% Cactus Field pollen. Wax points can also take −1% monster respawn time ×5. Beesmas only.
Festive Bee only. +15–30 Convert, +5–15 Gather, +20–40% Red Bomb Pollen and the Festive Mark ability, plus +10–15k hive capacity that waxes by +1–5k per point up to 20 times (a 115k ceiling). Caustic-only points add Red convert rate and Honey At Hive. Beesmas only.
Puppy Bee only. +10–15% Convert Amount and Ability Pollen (both up to +95% waxed) and it grants Focus and Reindeer Fetch. Wax points give hive capacity +1–2% ×10 and Bond From Treats +1% ×3; a Caustic point can unlock Baby Love. Beesmas only.
+20–30% Convert Amount and +20–30% Critical Power (each up to +90% waxed) plus the Melody ability, with a 25% chance of +2–5% hive Critical Power. The catch is −45–55% Energy, so use it on Bubble, Riley, Shocked or Buoyant that already have plenty. Sold by Dapper Bear.
+30–60 flat Convert Amount with a +3–6 wax step ×20 (up to +180) and Melody, on Brave, Rage, Lion, Cobalt or Crimson. Wax-only hive Convert Rate can reach +20%. −10–20% Energy is mild. Beesmas only.
Only Basic Bee, Rad Bee, Bomber Bee, Demo Bee, Honey Bee, Shy Bee · Bee must be Gifted
The rarest drop in the game (about 1 in 100,000 from a full Tacky Planter). Gifted Basic, Rad, Bomber, Demo, Honey or Shy get +25–50% Critical Power, +20–30% Critical Chance, +15–25% Ability Pollen and usually +10–15% Super-Crit Chance; wax points add hive Super-Crit Power up to +30%.
Any mutated bee, limit 3. +10–20% Convert Amount and +2–5% crit chance and ability pollen on the bee, with +10–25k capacity and +3–5% Convert Rate At Hive for the hive per copy. Three of them stack to a serious capacity boost. Beesmas only.
Legendary bees only. +15–20% Convert Amount, +10–15% Critical Chance, +4–8% Mark Duration and +3–6% Ability Rate on the bee; hive +1% Loot Luck and 20% chances at Honey At Hive, Honey From Tokens and per-field pollen for Mushroom, Blue Flower, Sunflower and Dandelion (waxable to +41% each). Sold by Dapper Bear.
+15–25% Critical Power (up to +85% waxed), +5–10% Movespeed and Haste for Brave, Commander, Rascal, Demo, Cool or Rage — at the cost of −45–55% Energy. Caustic points can add hive Super-Crit Power up to +20% and Melody. Sold by Dapper Bear.
+20–30% Convert Amount plus +8–15% capacity and +5–10% pollen in the Pine Tree Forest for the whole hive, on Bumble, Stubborn, Bucko, Frosty, Carpenter or Bear Bee. Great if Pine Tree Forest is your main field. Beesmas only.
Level 14, Basic/Looker/Stubborn/Hasty/Exhausted. +10–20 and +10–20% Gather Amount, +20–30% pollination chance, and 25% chances of +3–5% Sunflower, Blue Flower and Rose Field pollen (10% for Coconut) that wax to +25% each. A Caustic point can unlock Boost.
Level 3, limit 3, no requirements. +20–40 Convert Amount (up to +80 waxed), +1–5% Convert Amount and a +1% hive Convert Rate that waxes to +10%. The first beequip most players should fill three slots with.
Level 5, limit 3. +15–20% Energy (up to +80% waxed) and 60% chances of +15–20% Red, White and Blue Gather, with 25% chances of +1% hive pollen per colour. A great cheap filler for bees that run out of energy.
Only Basic Bee, Rad Bee, Exhausted Bee, Frosty Bee, Shy Bee
Beesmas, limit 3, Basic/Rad/Exhausted/Frosty/Shy. +25–35% Convert Amount and +25–35% Energy, both waxing to +75%, plus +1–3% red and white field capacity for the hive. One of the best value Beesmas beequips.
Level 3, limit 3. +3–6 Gather Amount, +5–10% Energy and +1–3% Attack. Nothing exciting, but it is sold by Dapper Bear and the Ant Challenge and beats an empty slot on any early hive.
Blue bees, limit 2. +10–20 and +5–10% Convert Amount with +10–20k hive capacity (waxable to +35k) and wax-only blue field capacity. Cheap capacity for a blue hive; a Caustic point can unlock Blue Boost.
Bomb bees, limit 3. +15–25% Buzz Bomb Pollen and +10–15% Gather Amount on the bee, +2–5% hive Buzz Bomb pollen and 25% chances of capacity in Pumpkin Patch and Coconut Field. Caustic points add a huge +10–15% Super-Crit Power step ×20.
Common/Rare/Epic bees. Grants a random Bomb ability (Buzz, Red or Blue) to a bee that does not have one, plus +10–15% Bomb Pollen and +1–3% Critical Chance. A Caustic point can upgrade it to Bomb+. Useful for turning filler bees into token producers.
Common/Rare bees. +20–30% Convert Amount (up to +110% waxed), +8–12% Gathering Flames and Bubbles chance, and wax-only hive Flame and Bubble pollen. Strong for a level 9 requirement, though limited to bees you will replace later.
Red bees, limit 3. +5–10% Red Gather, +5–10% Flame Pollen, +1–5% Gathering Flames chance and +5–10% Energy; hive Flame Pollen only appears through waxing. Three copies are a cheap red-hive flame boost. Beesmas only.
Boost bees, limit 2. +10–20% Red Gather and +10–20% pollination chance, with wax-only hive Red pollen up to +25% and Bee Gather pollen up to +31%. Good on red-hive Boost bees. Beesmas only.
Bees with an Energy mutation, limit 3. +30–50 Convert Amount (up to +170 waxed), +15–30% Bubble Pollen, +5–15% Mark Duration and +3–5 Movespeed. Only the Bubble Pollen hive bonus needs waxing. Beesmas only.
+30–50% Bomb Pollen (up to +90% waxed) and the Snowglobe Shake ability on Basic, Bumble, Cool, Bucko, Frosty or Windy. Very few upgrade options beyond that. Beesmas only.
+10–20 Gather Amount, +1–5% Attack and Haste for Brave, Demo, Bucko or Riley, with −10–20% Energy. Wax-only hive Bee Ability Pollen up to +10%. Beesmas only.
Rare/Epic/Legendary bees, limit 3. +5–10 Gather Amount, +10–15% Bomb Pollen and +7.5–10k hive capacity per copy; wax points can add up to +9% hive Red pollen. Beesmas only.
Level 3, limit 2, no bee requirement. +25–50 Convert Amount (up to +110 waxed) and +10–20% Convert Rate At Hive, with +1–3% hive Convert Rate At Hive and wax-only Honey At Hive up to +20%. Beesmas only.
Bees with a Convert Amount mutation. +15–20% Instant Conversion, +20–40 Convert Amount and +7–10% hive instant Red Bomb conversion, but −90% Mark Duration. Caustic points touch Unique Instant Conversion — niche but real for instant-conversion builds.
Red bees, limit 2. +5–10% Critical Power, +2–5% Attack and +1–3 Gather with small chances at flat attack and hive Red attack. Fine for vicious/boss farming bees early, outclassed quickly.
Rare/Epic bees. +5–15% Ability Pollen, +1–3% Ability Rate and +1–3% hive Ability Token Lifespan. Wax-only Convert Rate At Hive can reach +60%, which is the only reason to keep one.
Common/Rare bees, limit 3. +10–20 Convert Amount and +1–2% Critical Chance; Critical Power has only a 1% chance to appear. A Caustic point can grant Buzz Bomb. Thimble does the same job better.
Common/Rare bees. +5–10% Critical Chance and Ability Rate plus +2–5% hive Critical Power, but −15–25% Energy on the bee. The energy step waxes upward, so a heavily waxed one flips positive. Beesmas only.
+2–4% Convert and Gather Amount and +1% Movespeed. The wax steps (+1–2% ×20) are actually larger than the base, but it starts from almost nothing. Beesmas only.
−70–80% Energy and −40–50% Movespeed for a handful of small hive pollen chances (+1–3% Bomb pollen, 10–15% chances at colour and bomb-type pollen). A Legendary collector's item from the Naughty List, not a real beequip.
For a red hive with a mutated Demon Bee, Demon Talisman is unmatched (+50–70% attack, gather and ability pollen, +7–13% Red Bomb and Flame pollen for the hive). For everyone else the strongest generally obtainable beequips are Rose Headband, Autumn Sunhat, Candy Ring and Camphor Lip Balm — all sold by Dapper Bear — because their hive-wide capacity, field pollen and honey bonuses affect every bee.
Which beequips are best for a blue hive?
Camphor Lip Balm on Bubble Bee (Bubble Pollen + Critical Power), Icicles on Blue Bomb bees, Beret for cheap capacity, Bubble Light on Energy-mutated bees, and Snow Tiara on a Gifted Cool, Frosty, Diamond or Windy Bee if you have one. Rose Headband and Autumn Sunhat are still worth a slot for their capacity.
Which beequips are best for a red hive?
Demon Talisman (mutated Demon Bee), Rose Headband on Riley, Rascal or Vicious, Festive Wreath on Festive Bee, Electric Candle and Poinsettia for flame and red pollen, Warm Scarf for red field capacity, and Toy Horn on Rage, Lion or Crimson for flat Convert Amount.
Which beequips are best for a white hive?
Autumn Sunhat is the white-hive centrepiece (+40–60% White Gather, +18–24% Sunflower and Pumpkin pollen, +6–10% white field capacity). Add Snow Tiara on Gifted Windy or Diamond, Paper Angel on Photon Bee, Warm Scarf for white capacity and Candy Ring on Gummy or Honey Bee.
Should I wax my beequips?
Yes for anything A-tier or above: waxing can more than double the per-bee stats and pushes hive bonuses to their cap. Use Soft or Hard Wax on beequips you cannot replace, and only Caustic beequips you are willing to lose. The Wax Calculator shows the exact odds for your potential.
Data, sources & verification
Data last updated
— Maintained by the BSS Calculators editorial team.
How this page is calculated
Beequip stat tables (base ranges, chances, upgrade steps, caps and Caustic-only flags) are converted directly from the game's beequip definitions as documented by the community wiki's datamined Module:Beequip_Stats/data — no numbers are typed in by hand. The wax calculator replays the game's random-bias roll and weighted stat selection in a 20,000-run Monte-Carlo simulation; wax success rates (100% / 60% / 25%) are the in-game item descriptions. Obtain methods are compiled from the wiki and reviewed by us.